Joined: Sat Dec 07, 2019 7:24 am Posts: 1559
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Modified SkillsIaijutsu Add the "Strike" emphasis, which applies to the Iaijutsu/Reflexes roll made during the Strike phase of an Iaijutsu duel.
Medicine
To treat poisons or diseases, the character making the Medicine Skill Roll must possess the appropriate emphasis. A character being treated for wounds, poisons, or diseases can only benefit from a single Medicine Skill Roll per condition that is being treated per day, and each such roll made requires the use of a Medicine Kit. This means that a character could potentially receive up to three separate treatments per day: one for wound recovery, one to halt the advancement of poison in their system, and one to treat a disease they have contracted.
The Herbalism emphasis allows a character to make Medicine Skill Rolls without requiring the use of a Medicine Kit, provided that they have access to a medicinal garden or other well vegetated area.
The Nonhuman emphasis allows characters to make Medicine Skill Rolls on members of races other than their own. This emphasis must be purchased separately for each such race.
Meditation
Characters may not Meditate in Event threads and may not Meditate more than once per thread.
Ninjutsu The Ninja-to may be used with either the Ninjutsu skill or the Kenjutsu skill.
Spellcraft
The Spellcraft Skill gains the new "Taryu-jiai" Emphasis, which is used during taryu-jiai duels.
Characters may not Importune for spells in Event threads. Modified AdvantagesAllies
You may purchase allies at Influence 3 (not just 1, 2, and 4). Child of Chikushudo
This advantage is banned, as we are not allowing Spirit (or Spirit-ish) characters. Dangerous Beauty
The bonus to Temptation provided by the Dangerous Beauty advantage applies regardless of gender or sexual preference. Forbidden Knowledge (Black Scrolls)
You are familiar with the true purpose of the Black Scrolls and know of the dangerous power they possess. You gain one rank in Lore: Black Scrolls and may make a Lore: Black Scrolls/Perception Roll (TN 30) to identify a particular Black Scroll. This advantage costs 1 point less for Phoenix characters. Forbidden Knowledge (Dooms)
You are familiar with the final prophecies of Uikku, known as the "Dooms," and are aware of their significance. You gain one rank in Divination and a Free Raise on all Divination checks. This advantage costs 1 point less for Phoenix characters. Forbidden Knowledge (Gozoku)
This advantage grants characters knowledge of the original Gozoku conspiracy, which has long since been disbanded. Characters may also choose to have been members of Doji Masato's New Gozoku, which had goals very similar to those of the ancient Gozoku; such characters should also choose the Dark Secret (Gozoku) disadvantage. This advantage costs 1 point less for Crane characters. Forbidden Knowledge (Maho)
You may choose to begin the game with a single Rank 1 spell from the Maho spell list. If you are Rank 2 or higher, you may begin with a second spell of Rank 2 or less from the Maho list. In addition, if you are a shugenja, you may exchange any of your elemental spell scrolls for maho spells of the same rank and element. Inheritance
If you take Inheritance (Iaijutsu), the bonus only applies to Iaijutsu rolls made during the Assessment and Focus phases, not the Strike phase. Multiple Schools
You do not need the Multiple Schools advantage to learn a Ronin path. Sage
The Sage advantage does not provide ranks in Lore skills that are gained through the Forbidden Lore advantages, such as Black Scrolls, Dooms, Gozoku, and Maho. Seven Fortunes' Blessing (Benten)
This advantage only applies to Courtier, Etiquette, and Sincerity Skill Rolls. Seven Fortunes' Blessing (Bishamon)
This advantage has been changed from its text in the book. Whenever you call Raises for a combat Maneuver, the number of Raises required for that Raise is reduced by one (to a minimum of one). Seven Fortunes' Blessing (Daikoku)
In addition to the normal effects of this advantage, the character's starting Koku and yearly stipend (after any Wealth advantages are applied) is doubled. Seven Fortunes' Blessing (Fukurokujin)
In addition to the normal effects of this advantage, when you make Raises on a Skill Roll using the chosen Skill, your Raises are limited by your rank in that Skill instead of your Void Ring. Seven Fortunes' Blessing (Hotei)
In addition to the normal effects of this advantage, you gain one additional Void Point that you can spend each day. Modified DisadvantagesConsumed (Perfection)
Possessing no ranks in a skill does not prevent you from calling the Raise required by this disadvantage. Contrary
The TN of the Willpower roll is always 20. Cursed by the Realm (Maigo no Musha)
This advantage is banned, as Maigo no Musha does not yet exist. Forced Retirement
This disadvantage forces you to become an unaligned monk. You do not gain a technique for belonging to a specific sect of the Brotherhood (though you may still gain kiho as normal). Hostage
This disadvantage is banned. Shadowlands Taint
Because of the many Lion samurai who were injured by tainted creatures or cursed by dark magic during the Bloodspeaker War, this disadvantage is worth one extra point to Crab and Lion characters.
For 5 points, a character may instead begin the game with one full Rank of Shadowlands Taint. Touch of the Spirit Realms (Maigo no Musha)
This advantage is banned, as Maigo no Musha does not yet exist. Touch of the Void
If you are spending a Void Point to enhance a roll of any type, you make the check to see whether or not you are Dazed before you make the enhanced roll.
_________________ Credulous at best Your desire to believe in Angels in the hearts of men
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