Spirit War
http://spiritwar.fallenash.com/

Day Tracker
http://spiritwar.fallenash.com/viewtopic.php?f=10&t=177
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Author:  Ikoma Homura [ Sat Apr 04, 2020 8:53 pm ]
Post subject:  Day Tracker

I take zero credit for this, it was made by wonderful players before across many games - a way to track threads! Every person that has made/supplied one of these I give you all full credit because you're awesome.

The code at the bottom is easier to copy/paste into your pf. You'll have to adjust for void/spells etc:

Day 1
Time Slots
  • Early Morning (5 AM - 8 AM)
  • Late Morning (8 AM - 11 AM)
  • Early Afternoon (11 AM - 2 PM)
  • Late Afternoon (2 PM - 5 PM)
  • Early Evening (5 PM - 8 PM)
  • Late Evening (8 PM - 11 PM)
  • Early Night (11 PM - 2 AM)
  • Late Night (2 AM - 5 AM)

Kiho Activation(s)
  • Early AM:

Spells Cast
Air (0/2 slots)
Earth (0/3 slots)
Fire (0/3 slots)
Water (0/3 slots)
Void slots to be used for other things (0/3)

Void Used (0/3)

Wounds
  • 0/15 (Healthy)
  • 0/6 (Nicked +3)
  • 0/6 (Grazed +5)
  • 0/6 (Hurt +10)
  • 0/6 (Injured +15)
  • 0/6 (Crippled +20)
  • 0/6 (Down +40)
  • 0/6 Out

The code itself is here (I don't know how to make it do select all, sorry!):

Code:
[size=150]Day 1[/size]
[u][size=120]Time Slots[/size][/u]
[list][*]Early Morning (5 AM - 8 AM)
[*]Late Morning (8 AM - 11 AM)
[*]Early Afternoon (11 AM - 2 PM)
[*]Late Afternoon (2 PM - 5 PM)
[*]Early Evening (5 PM - 8 PM)
[*]Late Evening (8 PM - 11 PM)
[*]Early Night (11 PM - 2 AM)
[*]Late Night (2 AM - 5 AM)[/list]

[u][size=120]Kiho Activation(s)[/size][/u]
[list][*]Early AM: [/list]

[u][size=120]Spells Cast[/size][/u]
Air (0/2 slots)
[list][*][*][/list]
Earth (0/3 slots)
[list][*][*][*][/list]
Fire (0/3 slots)
[list][*][*][*][/list]
Water (0/3 slots)
[list][*][*][*][/list]
Void slots to be used for other things (0/3)
[list][*][*][*][/list]

[u][size=120]Void Used (0/3)[/size][/u]
[list][*][*][*][/list]

[size=120][u]Wounds[/u][/size]
[list][*]0/15  (Healthy)[*]0/6  (Nicked +3)[*]0/6   (Grazed +5)[*]0/6   (Hurt +10)[*]0/6   (Injured +15)[*]0/6   (Crippled +20)[*]0/6   (Down +40)[*] 0/6   Out[/list]

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